
Narrative Design Writing Samples
Story
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The Woman who Followed
When a haunting follows his family from their new home, Shridhar Patil thinks he understands the danger. But the ghostly whispers soon turn into anonymous threats, and the apparitions in the mirror give way to a living, breathing figure watching them from the shadows. He must now confront a terrifying question: Is his family being tormented by a restless spirit, or are they the new targets of a killer who has gotten away with murder once before?

The Song of the Grotto
Arushi uncovers the story of a forbidden romance between the sculptor Kaelen and the priestess Amara. As she follows their story through Echoes, she learns of their secret grotto. In the final, critical Echo, as disaster strikes the city, Arushi is given a unique opportunity to influence the desperate Kaelen. Her choice will determine his final action, changing the story's outcome and providing Arushi with a unique reward that will alter her gameplay capabilities.
Quest
Character Dossier




BIO
A Lifetime of Creativity
For me, game design is the art of crafting unforgettable worlds and compelling player journeys. I'm Atharva, a designer who thrives on weaving narrative, Quest design, and Gameplay mechanics into a single, cohesive experience. My goal is to create games that resonate with players long after they've put the controller down. I love turning ambitious ideas into playable realities.
Experienced In: Narrative Design | System & Feature design | Live Ops | Quest & Gameplay Design | Story Writing | Level Design
“I'm always thinking about whatever game I'm working on. My brain works subconsciously on design pretty much every hour I'm awake.”
Jane McGonigal

GET IN TOUCH
Interested in learning more about my work or how we can collaborate on an upcoming project? Reach out today.
+918390188719 / +919881143466
